Bobo Spin Party
Three tiny games of luck and nerve, one cheerful orange host, and a fairground that grows every time you win. Spin, draw, and light up the sky — then spend your coins building the party bigger.
Lucky Stall
Set your stake, pull the handle, and watch the grid tumble. Matching symbols clear and drop new ones on top, so a single spin can cascade into a run you never paid for. Every level up makes the board bigger — 3×4 at the start, 7×8 once you have earned it, with more symbols in play and more ways for a cascade to run away with itself.
Loop Drop
Draw the rails, then let go. Your ink is rationed, so every curve costs you something — sweep wide to sponge up the coins, or run it straight and safe into the piggy bank. Pegs bounce you, springs launch you, spikes end the run. Physics decides the rest.
Fuse
When the fair goes dark, you get one match and a quota to hit. Pick the firework whose blast will catch the next, and the next — read the overlapping circles, watch the fuse timers, and a single good opening lights most of the sky. A bad one fizzles alone.
Build your own fairground.
Coins won at the stalls go straight into construction. Every milestone opens a new attraction — popcorn hut, carousel, Ferris wheel, big top — and the grounds keep getting louder and busier the longer you play.
Twelve badges, none of them free.
Each one names a specific thing you have to pull off — and pays out coins when you do. Six are listed here. The rest you find on your own.
Win any game
🪙 20Spin the slots 50 times
🪙 40Reach a ×5 cascade in Slots
🪙 60Win 100+ in a single spin
🪙 80Grab every coin in Loop Drop
🪙 50Win 10 Loop Drop levels
🪙 70???
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BOBOSPINPARTY
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